About the Project

Bean Cycle Studio digital experience

Service Design / UI/UX

Bean Cycle
Studio

Turning everyday coffee waste into a shared circular resource

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About the Project

A visible, participatory life beyond the bin.

Beancycle Studio is a circular service concept that gives spent coffee grounds (SCGs) a more visible and useful life beyond the bin. It combines coffee-shop collection, public education, DIY workshops, community participation and a supporting digital platform.

The project began with a simple contradiction: coffee is part of everyday life, yet the material left behind is largely invisible to the people who produce it. Field research suggested that people were interested in reuse once they understood its possibilities, but awareness and convenient ways to participate were missing.

Beancycle responds by connecting consumers, coffee shops, logistics partners, processors and community organisations in one service system. The digital experience helps people discover workshops, learn reuse methods, follow circular activity and take part in a wider community.

Role
User Research, Service Design, UI/UX Design, Prototyping and User Testing
Timeline
July 2024 – November 2024
Context
London · Costa case study
Audience
Coffee consumers and coffee shops

Discover01 Research Context

From Everyday Coffee to an Invisible Waste Stream

Five signals that locate the opportunity without mistaking scale for proof of behaviour.

Coffee Is an Everyday Global Habit

Coffee consumption has doubled over the past 50 years. Global consumption exceeded 9.3 billion kilograms in 2016, creating a large and continuous stream of spent coffee grounds.

Growth in global coffee consumption

Every Cup Leaves Material Behind

Approximately 60 million tonnes of spent coffee grounds are produced worldwide each year.

Global volume of spent coffee grounds

Coffee Shops Are Part of Weekly Routines

In the UK, around 500,000 tonnes of coffee grounds are produced. Coffee shops are a recurring part of everyday life: 80% of people visit at least once a week.

Weekly coffee shop visits in the UK

For Some, the Routine Is Daily

16% of people visit a coffee shop every day.

Daily coffee shop visits in the UK

A Reusable Resource Remains Invisible

Despite the potential value of this material, landfill and incineration remain common disposal routes. These methods lose usable resources and can create further environmental impacts.

Landfill and incineration as common disposal routes

Discover02 Site Visit

Observing the Gap at Costa

How an existing reuse opportunity remained physically present but difficult to notice or join.

Costa store case study 1Costa store case study 2Costa store case study 3

01 / 03

Why Costa?

Costa provides a useful case study because of its scale and recognisable presence in everyday coffee culture. The selected store was located in a busy central London shopping centre, making it a representative place to observe how coffee grounds were handled and whether customers noticed existing reuse opportunities.

Costa store case study 1Costa store case study 2Costa store case study 3

01 / 03

Why Costa?

Costa provides a useful case study because of its scale and recognisable presence in everyday coffee culture. The selected store was located in a busy central London shopping centre, making it a representative place to observe how coffee grounds were handled and whether customers noticed existing reuse opportunities.

Coffee grounds offered to customers 1Coffee grounds offered to customers 2

02 / 03

An Available Resource That Customers Rarely Saw

The store offered small bags of free coffee grounds, but only a few customers took them. The opportunity was physically present, yet easy to overlook and unsupported by clear information about what the grounds could be used for.

Discarded coffee grounds at the selected Costa store

03 / 03

Most Grounds Still Became Waste

The store produced approximately 15 kg of coffee grounds per day, almost all of which were discarded. The observation revealed a gap between the availability of reusable material and people's ability to recognise, understand and act on it.

Discover03 Field Experiment

Testing Public Interest Through a Small Field Experiment

A tangible resource, a familiar social moment and a simple next step tested whether awareness could become action.

Prepared coffee-ground packets for the field experiment

Step 01

Make the Material Tangible

I collected discarded coffee grounds from a community centre and divided them into small, easy-to-carry packets. This turned an abstract waste issue into something participants could see, smell and take home.

Step 02

Start with a Familiar Social Moment

I used a free-coffee activity in a park to invite informal conversations. Participants were asked what they knew about SCG recycling and whether they had encountered reuse guidance in coffee shops or elsewhere.

Step 03

Move from Awareness to Action

Each participant was invited to take coffee grounds home for simple uses such as gardening or odour absorption. This tested whether interest could become action when the resource, information and next step were presented together.

Discover03 Field Experiment

Testing Public Interest Through a Small Field Experiment

A tangible resource, a familiar social moment and a simple next step tested whether awareness could become action.

User research activity 1
“We occasionally spread coffee grounds in the garden at home and it is a great fertiliser, but we threw most of it away.”
Field research participant 01
User research activity 2
“I drink a lot of coffee every day, but I never knew there were so many uses for coffee grounds.”
Field research participant 02
User research activity 3
“It is an interesting topic. We have never heard about this practice in coffee shops or through other sources.”
Field research participant 03
User research activity 4
“Using coffee grounds can contribute to environmental protection. We are happy to start thinking about more uses than simply throwing them away.”
Field research participant 04
Additional field research record 1

Visual research record 05

Additional field research record 2

Visual research record 06

Discover — 04 Core Insight

The barrier was not a complete lack of interest.

It was the absence of a visible, convenient and socially engaging way to learn about coffee-ground reuse and participate in it.

Define — 05 How Might We

How might we make coffee-ground reuse visible and easy to join within people’s existing coffee routines?

Make the Resource Visible

Show where coffee grounds go and what they can become.

Make Participation Easy

Connect reuse actions to familiar coffee-shop and weekend routines.

Make Learning Social

Use workshops, stories and community activity to turn information into experience.

Define06 Primary User

Primary User

A composite persona used to ground the proposition in an existing coffee routine.

Noah composite persona

Noah

A Young Coffee Consumer

“I love coffee, and I love the earth where it grows.”
Composite persona statement

Context

  • Age: 18–35
  • Drinks coffee regularly
  • Willing to pay for meaningful added value

Story

  • Coffee is already embedded in Noah’s daily life, but the possible uses of spent grounds have never been visible or easy to explore.

Motivation

  • Noah wants to make more environmentally responsible choices, particularly when they feel practical, credible and connected to an existing routine.

Core Need

  • A service that combines clear information with authentic participation: something easy to encounter during the week, with the option to join deeper activities such as weekend workshops.

Design08 System Map

Connecting the Circular System

Beancycle Studio combines local collection, practical learning and digital participation. Coffee shops make spent grounds available; logistics and processing partners move material into appropriate reuse pathways; workshops and community organisations help people experience its value; and the digital platform connects these touchpoints.

Bean Cycle Studio original system map
Original project system map

Design09 Service Model

A Viable Service Model

The partners, activities and exchanges required to move from an idea to an operating service.

Product

Market

Key Partnerships

  • Local coffee shops
  • Community organisations and NGOs
  • Local farms
  • Local government

Key Activities

  • Coffee-ground collection and treatment
  • Product production and R&D
  • Publicity and promotion
  • Partner relationship management

Key Resources

  • Coffee-ground supply chain
  • Production facilities
  • Human resources
  • Community relations

Value Proposition

  • Recover value from a common waste stream
  • Make sustainable action practical and visible
  • Create new learning and community experiences
  • Connect participation with circular infrastructure

Customer Relationships

  • Passers-by participants
  • Membership participants

Channels

  • Coffee shops and collection points
  • Digital platform and learning content
  • Workshops, events and partnerships

Customer Segment

To C

  • Environmentally conscious consumers
  • Coffee enthusiasts
  • Agriculture and gardening enthusiasts
  • Community residents

To B

  • Coffee chain brands or independent coffee shops with an interest in coffee-ground recycling

Cost Structure

  • Coffee-ground handling and transportation
  • Production
  • Publicity and marketing
  • Employee and operating costs

Revenue Stream

  • Product sales
  • Event fees
  • Recycling incentive system

Deliver10 Brand System

A Brand Built Around Regeneration

Symbol, construction and application make circular renewal visible.

Logo

Bean Cycle logo construction

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4C2D17

Idea

Bean Cycle symbol

The identity combines the visual language of a coffee bean and a green leaf. It represents spent coffee grounds being given renewed value through a circular system.

Bean Cycle Studio visual identity

Deliver11 Information Architecture

Translating the Service into a Digital Experience

The platform connects physical participation with learning, progress and community.

The digital platform is not the whole service. It is the connective layer that helps people find physical opportunities, understand the circular process and continue participating after their first interaction.

Customer

Home

Highlights

Activity progress

Quick access

Account overview

Shop

Food and drink

Reuse kits

DIY Zone

Workshop booking

User creations

Practical guides

Membership

Reward points

Exclusive activities

Community

Stories and discussions

SCG learning

Partners and contact information

Deliver12 Interface Direction

Interface Direction

One visual system brings discovery, learning, shopping and participation together.

The interface brings together workshop discovery, maps, learning content, community stories, shopping and membership. A consistent green visual system connects the digital product to the project's circular identity.

Bean Cycle Studio high-fidelity interface

Deliver13 Prototype

Prototype

Seven connected screens demonstrate how participation can continue beyond the coffee shop.

Bean Cycle prototype screen 01
Bean Cycle prototype screen 02
Bean Cycle prototype screen 03
Bean Cycle prototype screen 04
Bean Cycle prototype screen 05
Bean Cycle prototype screen 06
Bean Cycle prototype screen 07

Resolution Resolution

Making a Waste Stream Visible, Social and Actionable

Beancycle Studio reframes coffee-ground reuse as more than an individual recycling decision. It proposes a connected service in which businesses, communities and consumers each have a clear role—and where a familiar daily habit becomes an entry point into circular participation.

01

Connected Service

Beancycle Studio connects consumers, coffee shops, logistics partners, processors and community organisations in one service system. Each participant has a clear role in making spent coffee grounds visible, available and useful.

02

Visible Participation

The service makes reuse easier to encounter through collection points, clear information, practical workshops and community activity. The digital platform supports these physical opportunities and helps participation continue after the first interaction.

03

Future Validation

The concept establishes a foundation for future validation with coffee shops, logistics partners and users. Further testing would need to measure participation, collection volume, operational feasibility and whether digital engagement leads to sustained reuse behaviour.

04

Next Pilot

The next step is a small pilot with a coffee shop, a logistics or processing partner and a group of users. It should test how clearly people understand the service, how much material can be recovered, what operational effort is required and whether participation continues over time.